Midnight Mansion Forums
Dreaded 19103 - Printable Version

+- Midnight Mansion Forums (https://actionsoft.com/forum)
+-- Forum: Discussions of approved MM1 and MM1 HD custom mansions (Mac and Windows) (https://actionsoft.com/forum/forumdisplay.php?fid=11)
+--- Forum: Brother From Another Planet (https://actionsoft.com/forum/forumdisplay.php?fid=72)
+--- Thread: Dreaded 19103 (/showthread.php?tid=1546)



Dreaded 19103 - dlcatftwin - 09-20-2010

Hi again, folks.
Okay, so now I'm here-again. Can't jump onto the right-side of column platform without falling down to room below (which resets the upper left platform in front of the green door - the green door is my objective). Any suggestions? ANy other ways to keep that green door platform extended?
Thanks,
DLC


Re: Dreaded 19103 - rose - 09-20-2010

This is a very , very hard mansion to play. You have to stand nearly in the air to be able to do the jump. I learned the jumping in aquaMats
Jumps
. This mansion is sometimes even harder to master.


Re: Dreaded 19103 - dlcatftwin - 09-21-2010

Can't ...do...this...jump! >Sad

Any strategy most welcome!

DLC


Re: Dreaded 19103 - MTGA - 09-21-2010

this jump took Jack days to master - he almost gave up but the lure of the rest of the mansion was too hard to resist.

the trick is to first stand as far out as you can and then time the jump so that the brick is almost all the way down to the bottom. easier said than done, but practice makes perfect.

good luck!


Re: Dreaded 19103 - dlcatftwin - 09-23-2010

Thanks, MTGA for the encouragement,
I'll continue persevering!
DLC


Re: Dreaded 19103 - dlcatftwin - 09-28-2010

Arrrrghh!!! >Sad >Sad


Re: Dreaded 19103 - aquaMat - 10-11-2010

@ MTGA:
Thanks for having the patience to try long enough until you made it!
I hope you were rewarded with the rest of the mansion....??!

@dlcatftwin:
I know it's hard to the point of frustration (even I often have to repeat this jump a few times) - but trust me - it IS possible.
And at least I have constructed it in such a way that you don't lose a life if your jump isn't
wide
enough (as you're catched from the vine in the room below).

As for the
reset
feature (after Jack has left and re-entered the room) this is making it extra-hard - but it also serves a point:
To show the player that there must be a way to solve it without leaving the room.

TIP: TIMING IS EVERYTHING.

Please don't lose faith & patience !!
And don't let this room frustrate you....