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Fastest Times - Printable Version +- Midnight Mansion Forums (https://actionsoft.com/forum) +-- Forum: Midnight Mansion 2: The Haunted Hills (Mac only) (https://actionsoft.com/forum/forumdisplay.php?fid=3) +--- Forum: Game Improvements (https://actionsoft.com/forum/forumdisplay.php?fid=17) +--- Thread: Fastest Times (/showthread.php?tid=1362) Pages:
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Fastest Times - RobSeegel - 05-22-2010 One of my favorite custom mansions is Happy Hannukah! because it emphasizes speed over everything else. After playing it repeatedly, it made me replay many of the other mansions with an eye towards speed as top priority. It completely changed the way I approached many of the mansions. I wonder if there ought to be a board for Fastest Times as well as Highest scores. Re: Fastest Times - VernJensen - 08-29-2010 What would this board provide that's different from the global high score list? Or, should there be an option to view all global high scores sorted by fastest time instead of by score? Re: Fastest Times - RobSeegel - 08-30-2010 A sorting option would probably be sufficient. I know for this newer game I've been amusing myself on the easier levels for trying to play the mansions as fast as possible. Playing with speed in mind can have a real impact on how you approach the game. I find that I use up shields like crazy - never hesitating to plow straight through an obstacle just because it's slowing me down. In rooms with slow zappers or platforms, I might commit jack-i-cide to instantly return to the start of the room rather than deal with the slow obstacles. Re: Fastest Times - brell - 08-30-2010 Please Vern, if you ever put a time limit option in MM, then make sure it is optional and not obligatory. I would never play time-limited mansions. Re: Fastest Times - brell - 08-30-2010 [movedhere] Game Improvements [move by] brell. Re: Fastest Times - RobSeegel - 08-30-2010 Oh... I don't *ever* want a time limit. Nor am I suggesting that. It's just a way of breathing new life into an old mansion at least for me. Time bonuses on the other hand...nah.. nevermind. ![]() It's going to be *very* tough for someone to beat my score for Magma Peak Easy without resorting to some of the same speed-playtechniques. Re: Fastest Times - jamesbolton@cox.ne - 08-31-2010 724F4273454547454C200 wrote: Gee that sounds like a challenge! Jim Re: Fastest Times - brell - 08-31-2010 794449784E4E4C4E472B0 wrote: Oh... I don't *ever* want a time limit. Nor am I suggesting that. It's just a way of breathing new life into an old mansion at least for me. Time bonuses on the other hand...nah.. nevermind. Rob, I didn't misunderstand you. I just wanted to mention this since your suggestion could lead to time-limit discussion. Re: Fastest Times - VernJensen - 09-11-2010 I remember that as a kid, I played Metroid 2 (for Gameboy) this way. I think I had a time of something like 0:29 as my fastest. I remember seeing a magazine (Nintendo Power perhaps? I forget) post some fastest timesfor that game, and one kid had gotten 0:49 and they were like wow!And I was thinking to myself Dude, I WAY beat that. Haha. Yeah, fastest times can be fun. To me though, it makes more sense to design mansions with this specifically in mind -- much smaller mansions. Re: Fastest Times - RobSeegel - 09-12-2010 1221362A0E212A37212A440 wrote: I remember that as a kid, I played Metroid 2 (for Gameboy) this way. I think I had a time of something like 0:29 as my fastest. I remember seeing a magazine (Nintendo Power perhaps? I forget) post somefastest timesfor that game, and one kid had gotten 0:49 and they were likewow!And I was thinking to myselfDude, I WAY beat that. I completely agree - which explains the fact that I've only been registering my high scores on the smaller/easy mansions. They are the most fun to blitz. I've discovered some... ah... interesting exploits. |