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SCREAM PARK - joint effort deadly mansion - Printable Version

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Re: SCREAM PARK - joint effort deadly mansion - aquaMat - 01-07-2008

Great, Sam ! Smile

Could you PM me your private mail address and I will send you all necessary files and information !


Re: SCREAM PARK - joint effort deadly mansion - aquaMat - 01-13-2008

Meanwhile..... the latest edition of SCREAM PARK has been sent to SamSkelton who is designing his (first) section next.

If there are other volunteers out there - step forward and be counted !

Apart from Mikee and - maybe - Wingy, who come later in the list, we could need a few more designers willing to take part in creating a DEADLY mansion..... with many lethal, but fun rides that Jack has to master before he arrives at the exit with his last of 100 lives !


Re: SCREAM PARK - joint effort deadly mansion - joeb - 01-13-2008

OK. So what's the deal here? I'm sure Matt and I could come up with some lethal stuff. And I promise, less spiders.....

Wink 8-) :Smile


Re: SCREAM PARK - joint effort deadly mansion - Mikee - 01-13-2008

yeah aqua please wait to bring me on the list yeah? Wink


Re: SCREAM PARK - joint effort deadly mansion - aquaMat - 01-14-2008

Dear Joe,

it would be great if you and Matt would like to participate.

For Scream Park our idea was to
reverse
the usual concept:

In the beginning the player gets enough money to equal approx. 100 lives.... and then Jack will have to master his way through SCREAM PARK, a lethal amusement park with a lot of deadly rides.

Each room should be tough enough for Jack to lose a couple of lives until he finds out how to finally get through that room (=that ride) alive.
The designer should be as creative as possible with those deaths (= not simply finishing him off by lots of creatures, but rather tricky, slippery floors, insane platforms/roller coasters etc.. That type of stuff....).

The goal is:  Jack should manage to arrive at the exit with his last life !

We thought for a change it would be fun to think of as many weird and strange and far-out deadly constructions / rooms as we could....and do it as a shared mansion...like a lethal Catacombs or something.

I'm sure you two can construct many interesting rides that suit the
deadly amusement park scenario
, what with your great custom graphics etc.

Let me know if & when you'd like to participate and I'll put you on the list. You will then receive the latest version by e-mail.


Re: SCREAM PARK - joint effort deadly mansion - joeb - 01-14-2008

We're there, but I don't think custom stuff would work because of the
shared
nature of the mansion unless we (all the designers) could agree on what graphics you'd like us to include. In any case we're in!

M&J


Re: SCREAM PARK - joint effort deadly mansion - ryos - 01-15-2008

Glad to have you on board!

Custom graphics would have worked if we'd planned for it at the beginning, but now that the first few rooms are made, we'd either have to be careful to only replace those tiles that haven't been used yet, or redo the current designs.

The exception would be backgrounds, since we can add more of those. I think custom backgrounds could be used to good effect.


Re: SCREAM PARK - joint effort deadly mansion - aquaMat - 01-15-2008

Of course.....
...I had forgotten this !

Indeed it would be problematic if we#d try to include custom graphics at this point.

BUT: Joe & Matt...I know you can do great things without custom graphics (by looking at
Matt & Joe's Place
etc.), in fact sometimes it can be quite refreshing to forced to work
with what is there
......


Re: SCREAM PARK - joint effort deadly mansion - joeb - 01-15-2008

Quite right aquaMat! It can be a challenge and it would be fun to show folks that we can indeed create within the
standards
. Is there a limit to the number of rooms per
ride
?
M&J



Re: SCREAM PARK - joint effort deadly mansion - ryos - 01-15-2008

joeb wrote: Quite right aquaMat! It can be a challenge and it would be fun to show folks that we can indeed create within the
standards
. Is there a limit to the number of rooms per
ride
?
M&J

As far as I'm concerned, no. Go wild. Wink