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Better editor sprite area - Printable Version +- Midnight Mansion Forums (https://actionsoft.com/forum) +-- Forum: Original Midnight Mansion (Mac only) (https://actionsoft.com/forum/forumdisplay.php?fid=7) +--- Forum: Game Improvements (https://actionsoft.com/forum/forumdisplay.php?fid=40) +--- Thread: Better editor sprite area (/showthread.php?tid=155) |
Re: Better editor sprite area - Maniac - 01-29-2007 VernJensen wrote: [quote author=aquaMat link=1168496409/0#5 date=1168640996]Therefore I can only beg with you, while you're at it...please do make the tiles area also bigger, not just the sprites area (as in the picture above) !!! Done! Man, I love it when it turns out my old code is well-written and easy to change. :-) Not sure if everyone will like the change --- there's fewer tiles visible at a time now, but I hope everyone likes it. Hey, that looks kind of familiar... ![]() That looks like the entrance to the Creepy Cottage, but with vines, a conveyor belt in mid-air, and... ghosts. Re: Better editor sprite area - VernJensen - 01-30-2007 Maniac wrote: Hey, that looks kind of familiar... Haha. Yeah, I choose random mansions to modify and test new additions to the game. Creepy Cottage was the random one I chose for my latest testing. ;-) About he brown tile brick switch.... I'm not sure what will happen regarding that, because a lot of the tile artwork will be new! I thinnk lava may end up being acid, for instance. There is a lot more outdoor tile artwork (grass, etc.) It's pretty cool. Gives the whole game a new look. Some artwork will still be around from the original game, but there's enough new stuff to give it a fresh look. Re: Better editor sprite area - Wingy - 01-30-2007 Screenshots? :
Re: Better editor sprite area - aquaMat - 01-31-2007 VernJensen wrote: About he brown tile brick switch.... I'm not sure what will happen regarding that, because a lot of the tile artwork will be new! I thinnk lava may end up being acid, for instance. There is a lot more outdoor tile artwork (grass, etc.) It's pretty cool. Gives the whole game a new look. Some artwork will still be around from the original game, but there's enough new stuff to give it a fresh look. That sounds fantastic, Vern.... I'm really looking forward to it. One question turns up though: Will that new expansion packADD all these features to the ones already there, or REPLACE older features with the new ones. Your last remark looks like the latter being the case. But then: What will happen to all the beautiful mansions we have created.... they will all look strange, won't they ? Or will it be possiblke to run new style expansion packgames ALONGSIDE old ones, like having 2 versions of the game installed or something. That would be preferable, I think. Otherwise it'd be kind of sad.... to see those oldmansions disappear !! Re: Better editor sprite area - Wingy - 01-31-2007 In StarCraft, when you startup the game, it says: Play StarCraft Original or Expanion set. You should do that for the MM expanion, Vern!
Re: Better editor sprite area - VernJensen - 02-01-2007 Wingy wrote: In StarCraft, when you startup the game, it says: Play StarCraft Original or Expanion set. You should do that for the MM expanion, Vern! Yes, that's essentially how it will work. Except that the Expansion Pack is a separate game. You still have the original game, in a separate folder, and you run it to play or create original mansions. Then, in a different foolder, you have the expansion pack version of the game and editor, and you use this to create expansion-pack mansions or play them. The expansion pack editor can also convert original-style mansions to the expansion pack format, but not vice-versa. -Vern |