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Mansion Comments: Leofani Manor - Printable Version +- Midnight Mansion Forums (https://actionsoft.com/forum) +-- Forum: 120 (https://actionsoft.com/forum/forumdisplay.php?fid=10) +--- Forum: 999 (https://actionsoft.com/forum/forumdisplay.php?fid=55) +--- Thread: Mansion Comments: Leofani Manor (/showthread.php?tid=1313) |
Re: Mansion Comments: Leofani Manor - hawaii - 04-08-2010 Easy Room 16504 The upper yellow platform should keep going up & down. If Jack misses jumping on it right away, it stays down, now he has to go all the way back to pull the lever in the next room to get rid of the lower grey panel on the bottom level in room 16505. A real pain because he has to repeat the process when he wants to leave via room 16504. Re: Mansion Comments: Leofani Manor - Wingy - 04-09-2010 Thanks Missy. I'll do something about these. Re: Mansion Comments: Leofani Manor - margherita64 - 04-09-2010 Hi Anthony in NORMAL version I paused the game in room 16697 and, when I returned, jack was imprisoned...
Re: Mansion Comments: Leofani Manor - Wingy - 04-09-2010 This isn't a bug. If you take a look at the tutorial, it explains in the original part that you have to be careful where you suspend your games. This is a good example -- the door resets when you re-enter, so it re-sets too if you suspend / come back. Re: Mansion Comments: Leofani Manor - pleomax - 04-10-2010 Once again, like before: Leofani Hard 16301: I am not able to get the red key. What am I missing? Neither I get it when the blocks are silver nor when they are gold. I cheated a ittle bit in the Mansion builder and saw that there is a passthrough from 16301 to 16302 in the upper are of 16301. But to reach this way to 16302 the three blocks leading upstairsshould be silver in the middle of the room. But the entry to these three silver blocks is blocked by the silver column at the right of the room. Any hints welcome! pleomax. Re: Mansion Comments: Leofani Manor - Wingy - 04-10-2010 Yeah, I realized this room wasn't possible just after the beta was released, sorry-- it will be fixed the next beta patch. This is a bug. |