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Jack stucks, cheap deaths - Printable Version

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Re: Jack stucks, cheap deaths - Toybox - 09-02-2008

sherryl199 wrote: I had one more possible JS - when I dropped from 16303 to 16503, I died in 16503 from one of the 'evil' fish - I kept reincarnating where the skulls used to be, but, because I never left the room, there are no skulls and no way to jump on to the wall.

There is also a sneaky trick around that one. If you Suspend the game and then Resume, the skull platform should have reappeared. [smiley=evil.gif]


Re: Jack stucks, cheap deaths - aquaMat - 09-02-2008

Hi Ollie,

great easy mansion that you designed there !
We were desperately needing new easy mansions....we have a lot of new forum members....

I really enjoyed playing it....especially the
Octopus section
.

There are a few minor issues....but after all it's a huge mansion.


Re: Jack stucks, cheap deaths - otg - 09-02-2008

aquaMat wrote: Hi Ollie,

great easy mansion that you designed there !
We were desperately needing new easy mansions....we have a lot of new forum members....

I really enjoyed playing it....especially the
Octopus section
.

There are a few minor issues....but after all it's a huge mansion.

Well you're not known for designing Easy mansions Wink but I must say that JUMP! went from
impossible
to
intriguing
when I started using the long-jump-keys instead of rightarrow-space and leftarrow-space... I didn't know one actually jumped longer!

Issues... well I guess the first mansion should be full of them, and one gets better with time, eh? Smile