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Archive for December, 2009
Insectoid 1.0.2 has just been released. It adds GamePad support for Windows, and more importantly, fixes some start-up issues where music would play, but nothing would show up when starting up on some systems. This is because Insectoid would attempt to switch to the maximum resolution possible, which would sometimes exceed the capabilities of the video cards in some systems. Insectoid now tries a more reasonable approach.
The positive reviews for Insectoid keep rolling in. Today Insectoid got its third review, which you can read by clicking the link below.
Quote: “Insectoid is a fantastic shooter worthy of your investment. The entire package is a melding pot of well-drawn 2D visuals, moody space-age music, and intense arcade action. If you fancy yourself at least one shooter this year, make it Insectoid by Actionsoft.”
Right now I’m working on very early experiments with porting Midnight Mansion to SDL, a cross-platform library which in the long run will let Midnight Mansion run on iPhone, Windows, and also natively on Intel Macs. I’m only just starting to do early tests in SDL, but it’s so much FUN! Reminds me of what I have been missing these two plus years doing work in the ever-so-frustrating GarageGames Torque engine.
And this is how I realized today that I’m doing what I ought to be doing… I passed the “lunch test.” It’s now after 2:16 PM, and I’m pretty hungry — and yet, I keep wanting to try “just one more thing” first before breaking for lunch, because I’m having so much FUN! The geek in me is liking what I’m doing. And when you want to keep working and delay taking a break, despite being very hungry — THAT is when you know what you’re doing what you should be doing.
Another developer has a pretty cool idea for Christmas: open a panel each day to see a new game! Indy developers were able to submit their games to get free press, and well, if you check, you might find a game you recognize:
Come back each day to find a new game each day that you’ve probably never heard of! (Although do note that many are Windows-only.)
…and they are quite positive! The first came out Nov. 24ths, where Insectoid got a 4/5 rating:
Quote: “What sets Insectoid apart is really the presentation quality. [SNIP] Insectoid is by far the most well-designed and entertaining ‘alien-blaster’ style game I’ve played thus far.”
The second review came out today on a much more high-profile site, Avault, where it gets 5 stars:
Quote: “ActionSoft’s goal was to create a Galaga-inspired game for anyone who grew up playing classic arcade shooters and remembers when arcade games actually cost only one quarter to play. I’m happy to say the developer has succeeded on every count.”
Avault is also working on a best-games-of-the-year roundup that looks like it may include Insectoid, and I know of some other sites that are working on reviews as well. Here’s hoping this will get the word out about a game that few people seem to know about yet!